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Nemesis Traits

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The Nemesis Interface.

Nemesis Traits are certain aspects or traits such as strengths and weaknesses, which determine the best and the worst ways of taking down a particular nemesis.

List of Strengths Edit

Invulnerability StrengthsEdit

Strengths that provides immunity to various sources of damage.

  • Invulnerable to Ranged - Cannot be damaged by your ranged attacks.
  • Invulnerable to Stealth - Cannot be damaged by stealth takedowns.

Hate StrengthsEdit

Strengths that provokes the Nemesis, which enrages them.

  • Hate of Bodyguard Suffering - Becomes enraged when Bodyguard is attacked.
  • Hate of Burns - Becomes enraged when he burns.
  • Hate of Caragors - Becomes enraged at the sight of Caragors.
  • Hate of Defeat - Becomes enraged at low health.
  • Hate of Morgai Flies - Becomes enraged when hit by Morgai fly swarms.
  • Hate of Ghûls - Becomes enraged at the sight of Ghûls.

Attack Strengths Edit

Combat Moves that can be performed by the Nemesis.

  • Body Slam - Picks up his opponent and throws them to the ground.
  • Boomerang Throw - Throws weapons which then return to him.
  • Charge Attack - Running charge in a straight line.
  • Fury Attack - Highly aggressive melee attack.
  • Ground Pound - Slams the ground hard causing damage in a radius.
  • Heavy Attack - High-damage melee attack, cannot be countered.
  • Jump Attack - Leaps far while striking.
  • Mangler - Multiple heavy attacks to the gut.
  • Poison Cloud - Drops stunning cloud of poison if needed.
  • Quick Shot - Shoots multiple shots in rapid succession.
  • Rapid Attack - Multiple attacks that must be individually countered.
  • Reposition/Grapple - Can swing Talion around.
  • Throat Grab - Picks up his enemy by the throat.
  • Wrecker - Devastating shield slam and impale attack.

Uncategorized StrengthsEdit

  • Ambusher - Launches ambushes against his enemies.
  • Backlash - Counter attacks are not effective.
  • Battle-Hardened - Can't be dominated, needs to be finished off.
  • Blood Thirsty - Recovers health from striking enemies.
  • Cautious - Averse to combat.
  • Deadly - Attacks do much more damage than most Uruks.
  • Demanding Leader - This Warchief attracts more Bodyguards.
  • Fast Runner - Runs much faster than normal Uruk.
  • Fearless - Cannot be terrified, never flees.
  • Flaming Weapon - Weapon is on fire, increasing damage
  • Gang Leader - Has a group of followers
  • Grapple/Reposition - Can swing Talion around.
  • Humiliator - Does not finish off weak opponents.
  • Initiative - Tries to be the first to strike in combat.
  • Inspiring Presence - Nearby Uruk are inspired to attack simultaneously.
  • Monster Slayer - Able to kill monsters quickly and resistant to their attacks.
  • Poison Weapon - Weapon inflict a lingering poison.
  • Quick Turn - Turn around quickly if struck from behind.
  • Regeneration - Continually heals rapidly.
  • Savage Weapons - Weapons inflict deep wounds that bleed over time.
  • Skirmisher - Attempts to back away from combat.
  • Sneaky - Sometimes shows up unexpectedly.
  • Sniffer - Can smell out enemies who are hiding nearby.
  • Summoner - Calls nearby allies to join the fight.
  • Tracker - Can sense the presence of nearby enemies and hunt them down.
  • Vault Breaker - Blocks attempts to jump over him.

Unspecified StrengthsEdit

Strengths that have been confirmed to be in the game but their effects are unknown

  • Hate of His Master Suffering - Becomes enraged when master has low health

List of Weaknesses Edit

  • Branded - Can be grabbed, without needing to be weakened.
  • Clumsy - Can be grabbed, without needing to be weakened.
  • Damaged by Combat Executions - Can be injured by combat execution moves.
  • Damaged by Combat Finishers - Can be injured by combat finishers.
  • Damaged by Explosions - Can be injured by explosions.

Fear Weaknesses Edit

Weaknesses that scares the nemesis, causing the nemesis to flee in terror.

  • Fear of Betrayal - Becomes terrified when allied Uruks fight each other.
  • Fear of Burning - Becomes terrified when he burns.
  • Fear of Caragors - Becomes terrified at the sight of Caragors.
  • Fear of Graugs - Becomes terrified at the sight of Graugs.
  • Fear of Rival - Becomes terrified near rival nemesis.

Vulnerable Weaknesses Edit

Weaknesses that makes the nemesis killed easy or even instantly from a source of damage.

  • Vulnerable to Combat Finishers - Can be killed instantly using combat finishers.
  • Vulnerable to Mounted Beasts - Can be killed instantly by mounted beasts.
  • Vulnerable to Mounted Monsters - Can be killed easily by beasts with a rider.
  • Vulnerable to Stealth Finishers - Can be killed instantly using stealth finishers.
  • Vulnerable to Ranged Attacks - Can be killed by a single Charged Headshot, Fire Arrow or Shadow Strike

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